Since face recognition requires a lot of processing power, GPU acceleration for Face SDK modules is now available for running deep learning algorithms.
You can use GPU acceleration on:
- Windows x86 64-bit
- Linux x86 64-bit
- Jetson (JetPack 4.3/4.4)
In this section you'll find the information about GPU acceleration for available Face SDK modules and learn how to enable this function, as well as the information about timing characteristics for Face SDK modules with CPU and GPU usage, possible errors during GPU usage, and relevant solutions.
Currently, GPU acceleration is available for the following modules (single GPU mode only):
- Recognizers (11v1000, 10v30, 10v100, 10v1000, 9v30mask, 9v300mask, 9v1000mask) (see Face Identification)
- Detectors (BLF, REFA, ULD) (see Face Capturing)
To run models on GPU, edit the configuration file of one of the supported recognizers: set
- Software requirements:
- (For Linux) Nvidia GPU Driver >= 440.33
- (For Windows) Nvidia GPU Driver >= 441.22
- CUDA Toolkit 10.2
- cuDNN 7.6.5
- (For Windows) Microsoft Visual C++ Redistributable for Visual Studio 2019
- Hardware requirements:
- CUDA compatible GPU (NVIDIA GTX 1050 Ti or better)
You can also use pre-built docker containers with CUDA support, such as nvidia/cuda:10.0-cudnn7-devel-ubuntu16.04 (note that some licenses can be unavailable in this case).
GPU acceleration is performed on one of the available GPUs (by default on GPU with index
0). GPU index can be changed as follows:
- via the
gpu_indexparameter in the configuration file
- via the
CUDA_VISIBLE_DEVICESenvironment variable (see more info about CUDA Environment Variables)
- System requirements:
- JetPack 4.3 or 4.4*
* Tests were performed on the Jetson TX2 and Jetson NX modules.
The archive with the required libraries is
jetson_jetpack_4.3_4.4.tar.xz. By default, it uses the build for jetpack 4.4. If a build for jetpack 4.3 is required, move all files from the lib/jetpack-4.3 directory to the lib directory.
The table below shows the speed measurements for template creation using CPU and GPU:
|11v1000||35 ms||865 ms|
|9v300||10 ms||260 ms|
|10v100||13 ms||40 ms|
|10v30||11 ms||24 ms|
See the timing characteristics of GPU-based face detection in the Face detection section.
Note: the NVIDIA GeForce GTX 1080 Ti and Intel Core i7 were used for the speed test.
|Assertion failed (Cannot open shared object file libtensorflow.so.2)||Make sure the library file libtensorflow.so.2 is in the same directory as the libfacerec.so library you are using|
|Assertion failed (Cannot open shared object file tensorflow.dll)||Make sure the library file tensorflow.dll is in the same directory as the facerec.dll library you are using|
|Slow initialization||Increasing the default JIT cache size: `export CUDA_CACHE_MAXSIZE=2147483647` (see JIT Caching)|
Currently, GPU acceleration is available for the following modules:
- Recognizers (9v30, 9v300, 9v1000, 9v30mask, 9v300mask, 9v1000mask) (see Face Identification)
- The blf detector (see Face Capturing)
The GPU usage can be enabled/disabled via the
use_mobile_gpu flag in the configuration files of the
VideoWorker objects (in the configuration file of the
VideoWorker object, GPU is enabled for detectors). By default, mobile GPU support is enabled (the value is
1). To disable the GPU usage, change the
use_mobile_gpu flag to
The table below shows the speed measurements for Face SDK modules using CPU and GPU:
Note: The speed test was performed using Google Pixel 3.